Fusion 360 convert mesh to solid12/7/2023 ![]() ![]() Hope this helps and let me know if you have any questions. Please check out the attached file, the timeline at the bottom shows what I have done, you can roll back and forward timeline nodes - this is just example of what could be done, in your case you need to know what the design intent is to model exactly.Ĭan you ask the supplier what format the original model is and try to get that instead of the neutral (Stp) format? Looks like the design intent could be to have multiple bodies and not just single body, it's tough to tell just from the surfaces. Just for example I did several operations like surface loft, patch, stitich, combine for some surfaces and thicken (just 0.1 mm) for some surfaces. You can model stuff to fill in the gaps, of course this depends on the design intent. ![]() If the stitched results into a watertight surface it converts into a solid body. Not what I hoped to have to do.There are lot of gaps between the surfaces. Looks to me as if I should first simplify (remove components) from the original drawing. Or at least it crashes as soon as I export it as a. The problem is that the CAD drawing results in >540000 triangles and MeshLab simply crashes when applying any of the triangle to quad filters. Not so straight forward to turn into a printable thing.ītw, I found the filters in MeshLab to turn triangles into quads. You now have to go to Mesh Tab > Insert Mesh. Prismatic mesh no longer available to hobby version Is there. ![]() Getting a CAD drawing to print is a completely different matter, I am learning. How To Convert Mesh To Solid Fusion 360away. When I develop a model myself, I design it in a way that is easily printable, having the goal of a 3D print in mind from the start. On a personal side, I recently received a 3D printer as a present from my son and started to get into learning Fusion 360 to model and then 3D print. But seeing, touching, holding something that resembles at least to a certain point that which we want to build is very worthwhile for people who do not feel comfortable with sheets of paper and 3D representations on a PC screen. A lot.ĭrawings are good for technical people. I have not counted the number of components, but there are many. The drawing does only include parts of the glass windows. I dont know exactly when this fix will be released, but it is coming. Thanks - not too sure where to start with a script. It is made of steel, metal sheets and glass. You might be able to script something to automate this though. The object itself is a box of the size of a freight container. And it was not made in Fusion 360, I do not know the product they are using. ![]() The drawing is indeed from a CAD guy (metal construction engineer, not sure about the right english designation). Let me know if you need any help with any of these steps! Use that to first convert the quad mesh to a T-Spline body, then again to convert the T-Spline body to a BRep. Part > Create a copy > Refine shape (hopefully the geometry looks nice now.) Select the refined shape. Learn how to Convert a Mesh file to a Solid Brep body in Fusion 360. Turn off the timeline by clicking the settings button in the lower right corner of Fusion and selecting "Do not capture design history." This will cause a "Convert" option to appear under the Modify dropdown. Part > Create shape from mesh, with 'Sew shape' enabled. Before you import the new quad OBJ into Fusion, make sure you go into the Preferences > Mesh tab and turn off "Triangulate mesh polygons." Once that's unchecked, then you can import the quad mesh into Fusion 360.ģ. Otherwise, you can find free third party software like MeshLab to make the conversion.Ģ. The only thing is this is a manual process that can take quite awhile depending on the model. Speeds up and simplifies 3D printing and CAM machining workflows. A significantly simplified 3D mesh conversion (STL, OBJ, 3MF) to 3D solids or 3D surfaces is available as a new feature in Autodesk Fusion 360 starting its July 2021 version. I understand I can manually merge this faces in the Patch environment. Converting a 3D mesh to a 3D solid in Fusion 360. If you downloaded Autodesk's ReMake before it was retired, you can use that. I have figured out how to convert an STL mesh into BRep which works great, but all the faces are split up into a bunch of triangles. To convert the STL to a quad OBJ, you'll need to use another program. Hi can be pretty tricky in Fusion 360 - the best way to get a workable BRep (solid) body from a mesh is to convert the STL to a quad OBJ, then bring it into Fusion and convert it to a spline body, and then finally convert that to a BRep.ġ. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |